﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Reflection.Emit;

namespace Cherish.DynamicProxy.Generate
{
    /// <summary>
    /// 类生成器的接口
    /// </summary>
    public class ClassGenerator : IGenerator
    {
        /// <summary>
        /// 构造函数
        /// </summary>
        /// <param name="className">类名</param>
        public ClassGenerator(string className)
        {
            this.Name = className;
        }

        /// <summary>
        /// 类的名称
        /// </summary>
        public string Name
        {
            get;
            set;
        }

        /// <summary>
        /// 生成类
        /// </summary>
        public void Generate()
        {
            throw new NotImplementedException();
        }
    }
}
